Frozen Factory is a small symmetrically designed map that features close and mid ranged combat. It is specifically made for Capture the Flag game modes. A unique design element is the thin divider between the two opposing team’s flags. A player could chose to defend that point and look though the small openings in the wall to try and communicate enemy player’s positions. The side hall ways are almost identical making map awareness a factor. If a player was to die then respawn it would be very possible to take a wrong turn and end up at the wrong base failing to stop the enemy flag carrier or lose an opportunity to steal the enemy team’s flag for themselves.

City slums was inspired by the failing condition of Detroit. The map is made to represent and over grown and abandoned city block. Several small buildings fill the area for players to hide and jump up on using launch pads. The low visibility and tall grass make it perfect for the more sneaky and strategic player. Some hidden areas and destructible assets makes each round of free for all or team deathmatch a different experience.