These where made in 2-3 hours using assets provided with CryENGINE 3. The reference images are on the left and the in engine creation is too the right. The goal of this exercise was to rapidly create small visual environments that looked as close to references as possible in a short time frame.

This set is an island built in CryENGINE 3 it features a large sized game space with an airfield and several checkpoints. Below is some in-game screen shots of playable areas. It is based off the shape of the island of Iwo Jima. The story is that a private military has taking over and old WWII airstrip and updated it for use in there illegal activities, the player is to land on the docks and set explosives destroying the runway and grounded planes.